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Virtual dice · every phone scores
Roll the dice.
Everyone banks on their own phone.
One shared pot. Roll it up, then claim it before somebody rolls a 7 and wipes the round.
The dice roll on screen for everyone — each player rolls and hits BANK whenever they dare.
How to play
- Object: bank the most points by the end of the game.
- Only the player whose turn it is can roll. On your turn, tap Roll dice — the dice roll on screen and your total is logged automatically. If they land on doubles, the game spots it for you.
- After every roll the table holds for 2 seconds — the 2 seconds start when the dice stop, so everyone sees what landed. The button counts it down (“Rolling…” first, then “Wait 2.0s”).
- First 3 rolls of a round are safe. A 7 there is worth +70 to the pot. Doubles just add face value.
- From the 4th roll on: a 7 busts the round and everyone who hasn't banked gets nothing. Doubles double the whole pot.
- BANK any time — it doesn't have to be your turn. Everyone can claim the same pot. Once you bank you sit out until the next round, and you can only bank once per round.
- Pause once per round. Anyone can stop the clock for 20 seconds — nobody can roll during it (banking is still open). Everyone sees who paused and how long is left.
- Doubles streak (host option, set in the lobby): once a 7 can bust (roll 4 onward), back-to-back doubles climb — a single doubles ×2, two in a row ×3, three in a row ×4, and so on. The run only starts on roll 4: doubles during the safe rolls pay face value and don't count toward it.
- Scores show what everyone is behind the leader — e.g. Tim 70 (−30).
- A round ends on a 7 (after the safe rolls) or when everyone has banked.
- Who starts the next round: the player sitting after whoever finished the last one — i.e. after the last player to bank (or after whoever busted the round). Bank third of five, and the fourth seat rolls first next round.